Verifying 8-bit backgrounds misaligning in labyrinth castles

Discussion in 'Bugs' started by Beed28, Aug 8, 2013.

  1. Beed28

    Beed28 Level 5: Spiny

    When going through one of the labyrinth castles (such as 4-4 or 7-4) in SMB1, the non-parallax backgrounds in most 8-bit map skins start misaligning when you hit one of the "invisible warps" that's part of the mazes (play on Easy Mode maps and you'll know you've hit an invisible warp when coins suddenly appear behind you while going down the right path).

    Here's an example of a background from the Castlevania map skin that's gone out of alignment in SMB1 4-4:
    ThomasMink and Frozsoul like this.

Share This Page