Ok, So I read a request for a bowser enemy. that makes me think: why not have most enemies in one playable character? let me explain: you start out as a goomba. grab a mushroom= extra hit. now, with that said: hit a ? block again and a miniature version of an enemy pops out, grab it, and your now that enemy! but wait! if you wish to switch between enemies, press select! enemy list and attacks(all have the ability to jump): goomba: jump only koopa troopa: duck into shell to smash enenemies and blocks, however, can hit hard surface and get bounced backwards; also hard to control. Lakitu: can hover over the level, throwing spiny eggs ( b = regular spiny egg, special = bouncy spiny egg) Hammer bro: throw hammers, special summons another to help you throw two hammers at once. and finally, the king of all koopas, bowser! (b = fireball, slow moving but powerful, and can also throw several hammers with special button) the music would be the regular theme music (also has snes, nes, smb3 , and all night nippon smb skins) the story can be that they all rebel against bowsers army! DD so what do you guys think?