Request Cheat or Option: Super Mario Bros 3 Health Option

Discussion in 'Features' started by Mitewing, Sep 12, 2013.

  1. Mitewing

    Mitewing Level 9: Spike Top

    If I recall correctly, in earlier versions if you select the Very Easy difficulty when you play as the Mario Bros, they will become Super and not Small if they are hit when carrying the Fire Flower. This is how it worked in Super Mario Bros 3 and later 2D games afterwards. I would like to see this as a game option. If this can be done in 3.0 or if I was remembering earlier versions wrong, let me know.
     
  2. A.D.A.M.

    A.D.A.M. Level 6: Lakitu

    This needs to be in the game, for all the characters, under the option of what items you loose. Have an option, "Don't lose mushroom".
    Hit with power ups- lose all power ups, don't lose the mushroom.
    hit with mushroom, no power ups- lose mushroom.
    hit with no mushroom- death
     
    Mitewing likes this.
  3. Mitewing

    Mitewing Level 9: Spike Top

    Bumping this for an addition. This option would basically remove most, if not all powerups, from non-Mario characters but they would still keep the Mushroom when hit. When hit again, they would lose the Mushroom and any remaining powerups.
     

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