Enemy Skins

Discussion in 'Skins' started by uglyrodent, Jan 17, 2012.

  1. uglyrodent

    uglyrodent Level 9: Spike Top

    I didn't see an appropriate place for enemy skin sheets, so if I missed it let me know!

    Anyway, Doomed Kingdom enemies:
    [​IMG]

    Map and level themes to accompany these are on the way.
     
  2. aliceandsven

    aliceandsven Level 9: Spike Top

    Wow this looks great, I especially like the Bowser enemy and his electric shot :D
     
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  3. Rey D

    Rey D Level 12: Super Mod
    Patron

    Oh you changed the Dinosaur (or something) for some single-eyed blue monster? Cool stuff! :D
    I'm not playing, but I can FEEL how gloomy this Kingdom is. :p
     
  4. CHAOS_FANTAZY

    CHAOS_FANTAZY Level 6: Lakitu

    I *can't* be the only one who's a little genuinely scared by those.

    Anyways; I might be along sometime with a Mega Man-based enemy set.
     
  5. SketchMan3

    SketchMan3 Level 3: Paratroopa

    No, you're not the only one. They creep me out too.
    good job(^^)b

    The goombas are my favorite.
     
  6. Mitewing

    Mitewing Level 9: Spike Top

    Love this! They're almost Lovecraftian in nature!
     
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  7. silentshadowxp

    silentshadowxp Level 7: Bloober

    I made a Banjo Kazooie enemies skin. It's in my Banjo Kazooie Project thread for those of you interested. It's about the fourth post.
     
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  8. Mitewing

    Mitewing Level 9: Spike Top

    I'm looking forward to seeing more original stuff along with enemies from other games.
     
  9. Thunder Wing

    Thunder Wing Level 2: Koopa
    Patron

    [​IMG]

    Super Mario World skin with

    Weird Chargin' Chuck Hammer Bro. Edited Bullet Bill to have the animated arms. Edited Lakitu. Morton Koopa Jr. as Bowser...
     
  10. aliceandsven

    aliceandsven Level 9: Spike Top

    Is it just me or does the fireball in the original 8bit sprite sheet thing for Bowser look like it's traveling backwards?
     
  11. Rey D

    Rey D Level 12: Super Mod
    Patron

    → I think we've all been wondering about that. :p
     
  12. silentshadowxp

    silentshadowxp Level 7: Bloober

    I think you should make chargin chuck throw footballs like in smw and then it's perfect.

    Edit: I think I'd also personally prefer the skinny main koopaling (I think it was either iggy or lemmy), but Morton works well enough.
     
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  13. Nat

    Nat Level 6: Lakitu

    kid icarus smbc skin - enemies.png

    Hows this for a kid icarus skin? Edit if you want to.
     
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  14. silentshadowxp

    silentshadowxp Level 7: Bloober

    While I do think you should use as many enemy sprites from the game as possible before making your own custom sprites, I do at least have to admit that the custom sprites look kinda cool lol. But like I said, there's plenty of Kid Icarus Enemies that you probably don't need to make that many custom sprites. Some custom sprites are ok, but I don't think you should recolor Mario enemy sprites. Try to represent as many kid Icarus enemies as possible before you repeat them or recolor Mario ones.

    On another note, functionally, the grim reaper guy that summons those flying things would be kind of cool as lakitu, and he could throw those enemies he summons at you.
     
  15. Thunder Wing

    Thunder Wing Level 2: Koopa
    Patron

    Good idea for Chargin Chuck throwing footballs!

    And for the koopaling, I chose Morton mainly because he's completely green like NES Bowser, and Lemmy doesn't have a full body standing sprite for SMW, and Larry and Iggy don't have the open mouth sprite for spitting fire.
    (I suck at edits)
     
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  16. Nat

    Nat Level 6: Lakitu

    kid icarus smbc skin - enemies.png
    I used the Grim Reaper as Bowser since there are not enough medusa sprites and im going to replace the recolors with other enemies.

    EDIT: I've improved it and replaced the recolors.
     
  17. Rey D

    Rey D Level 12: Super Mod
    Patron

    Hm..... what are these palettes from? I mean, which console was that game from?

    By the way, there are some lonely pixels floating around the boss. Are they here on purpose?
     
  18. Mitewing

    Mitewing Level 9: Spike Top


    Were there not Hammer Bros in SMW?
     
  19. sbq92

    sbq92 Level 9: Spike Top

    Not normal ones, no. I think the closest were the ones who flew around on blocks throwing hammers down.
     
  20. uglyrodent

    uglyrodent Level 9: Spike Top

    NES
     

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