Request Kirby Discussion

Discussion in 'Characters' started by aliceandsven, Mar 23, 2011.

  1. Stevwood

    Stevwood Level 3: Paratroopa

    What about he sucks in a character next to him and swallows?
    or maybe similar to simon's, he walks to the left and an enemy appears, and he sucks it in.
     
  2. Rey D

    Rey D Level 12: Super Mod
    Patron

    → But Kirby's gameplay is based on absorbing powers in-levels. Giving it a specific power right when you choose it is not really what you'd except from Kirby, right?
     
  3. Stevwood

    Stevwood Level 3: Paratroopa

    But just for the intro
    Idk, we'll see what Jay chooses/chose when/if kirby's in SMBC.
     
  4. Rey D

    Rey D Level 12: Super Mod
    Patron

    → Well it'd be weird that Kirby swallows an ennemy which was hidden behind it and that Kirby loses the power he just got.
     
  5. ChozoBoy

    ChozoBoy Level 4: Buzzy Beetle

    The Warp Star works and it's iconic. (And would otherwise be unused.) That and doors are the way Kirby tends to arrive in new levels. Seeing Kirby crash in on 1-1 would be pretty rockin'.
     
  6. Stevwood

    Stevwood Level 3: Paratroopa

    I know, I realised that before I posted. I was just trying to come up with ideas.
    EDIT: http://www.spriters-resource.com/nes/kirbyadv/sheet/2648
    Maybe we could use something from that
    What about putting a flag in the ground or something?
     
  7. silentshadowxp

    silentshadowxp Level 7: Bloober

    I could see Kirby abilities being really easy to implement with the new power-up upgrades coming in 2.0

    A random power-up will come out of a block looking like the enemy that it's based off of (this works much better than trying to give him abilities based off of Mario enemies). IMO, Kirby's Adventure would be the best game to get ability ideas from. Beam, Burning, Cutter, Freeze, Hammer, Laser, Stone, and UFO are my personal favorites (Star Rod is nice too). Instead of being able to stash power-ups like other characters seem to be able to do, Kirby could only be allowed one power-up at a time, making it more true to Kirby games.

    Other ideas that may or may not have already been mentioned:
    - He could suck up bricks like he can Star Blocks.
    - His mushrooms could look like Pep Brews.
    - His stars could look like Invincibility Candy.
    - He could inhale and spit/swallow unarmored enemies.
    - Down + Jump would do a Mega Man style slide.
    - He could inhale air by pushing up and spit out a puff cloud.
    - Instead of infinite flight, he could have 5 mid-air jumps like in Smash Bros (or less depending on balance).
    - While underwater (iirc) he swims similar to the Mario 3 Frog Suit, and can spit at enemies one square away in any direction.

    That's just about everything I can think of.
     
  8. aliceandsven

    aliceandsven Level 9: Spike Top

    There's nothing to bounce Beam off of though.
     
  9. silentshadowxp

    silentshadowxp Level 7: Bloober

    True, but it could simply be an ability that fires a laser straight ahead. It doesn't really need to be able to bounce off of anything, it's just as awesome regardless. XD
     
  10. TheomanZero

    TheomanZero Level 9: Spike Top

    Um, you mean Laser, right? Beam is an electric whip.
     
  11. aliceandsven

    aliceandsven Level 9: Spike Top

    Oh derp. That's right.
     
  12. silentshadowxp

    silentshadowxp Level 7: Bloober

    Double derp, because I didn't catch that either. lol
     
  13. megaman fan13

    megaman fan13 Level 3: Paratroopa

    What's wheel going to be?
     
  14. silentshadowxp

    silentshadowxp Level 7: Bloober

    While I LOVE wheel, I don't see it working well without slopes.
     
  15. megaman fan13

    megaman fan13 Level 3: Paratroopa

    True,but if you ate a kicked koopa shell it would be cool turn into the wheel power,but it would look like a koopa shell instead.
    EPIC IDEA
     
  16. TheomanZero

    TheomanZero Level 9: Spike Top

    Well, it certainly wouldn't be as good without slopes, but it would at least be some use on the overworld levels -- especially the big flat ones. Moreso if the ability to jump is included (I think it wasn't in Kirby's Adventure, but oh well).
     
  17. silentshadowxp

    silentshadowxp Level 7: Bloober

    Yeah, Adventure was the main one I played, and I don't think the wheel could jump in that one. As such, I kinda just imagined hitting a pipe every 5 seconds, and the thought of that didn't really seem too appealing. lol
     
  18. Infinity

    Infinity Level 0: Newbie

    I think unique abilities would fit, although for balance, there should be a "usage meter", and you can't keep it into the next level.
    General: Above Water
    Atck: Swallow blocks/enemies.
    Spcl: Start running.
    General: Underwater
    Atck: Spit water 1 block.
    Spcl: Speed boost.
    Lakitu: Cloud (flying)
    Atck: Drop down cloud puff.
    Spcl: Large puff of cloud that instantly removes power.
    Red Koopa: Shell
    Atck: Turn into a shell and move forward.
    Spcl: Speed boost when in shell form.
    Bullet Bill: Missile
    Atck: Turn into a missile and move forward.
    Spcl: Speed boost when in missile form.
    Hammer Bro: Hammer Throw
    Atck: Throw small hammer.
    Spcl: Throw big hammer that instantly removes power.
     
  19. silentshadowxp

    silentshadowxp Level 7: Bloober

    I take it you're a fan of the newer Kirby games aren't you? I could never get into them after adventure. I played them, but adventure was just so perfect that I couldn't stand the others.
     
  20. huang17

    huang17 Level 3: Paratroopa

    Here is my own suggestion.
    Basic:
    Kirby can inhale bricks and enemies (not Spike Top or Bowser) and shoot/swallow them. Can do the same with Hammers and Bowser Fireballs (not Podoboo). When swimming, use Attack to blow and arrows to move.
    Mushroom:
    Kirby can copy abilities from enemies by swallowing them.
    Green Koopa/Paratroopa: Wheel
    Red Koopa/Paratroopa: Fireball
    Buzzy Beetle: Stone
    Spiny: Needle
    Bullet Bill: Cutter
    Hammer Bros. Hammer
    Everything else: Nothing
    Fire Flower
    Kirby can shoot laser beams, which are more powerful than Star Projectiles.
    EDIT
    Lakitu gives hi-jump
    In the 2.0 power system, Mushroom is same as before, and Laser, Beam, Stone, etc. can come out of a block after a mushroom.
     

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