I have a good gaming PC, so I can generally play games with all the fancy graphics settings turned on without problems. In v2.0 SMBC lagged for me whenever I played with 16-bit music (as it did for everyone), but as of v2.1 I never suffer any lag in SMBC . . . with one exception. Right after the game displays the "THANK YOU (character) YOUR QUEST IS OVER" message and before the credits start rolling, there is a very noticeable pause that lasts about a second, with the credits music that has just started cutting off abruptly and nothing moving. This never happened to me on any previous version of SMBC, but it happens now no matter what bittage I play at. Is there anything that can be done about this? Like I said, it only happens at this one very specific spot, so hopefully the cause won't be too hard to track down.