Let's Play Zelda: Parallel Worlds with Jay

Discussion in 'Exploding Rabbit' started by Jay, Dec 1, 2011.

  1. Omicron

    Omicron Level 9: Spike Top

    But if we assume two symmetry axes, then it's possible. And colorful buttons cannot be symmetrical in any way.
     
  2. Rey D

    Rey D Level 12: Super Mod
    Patron

    I'm not going to debate on your (or people's) personnal notion of "symmetry".

    I wonder if Jay figured out what the "secret" from the old guy means...
     
  3. Franpa

    Franpa Level 3: Paratroopa

    If he hasn't, I'm pretty sure there's another character later in the game that better explains the function.

    Need more progress!
     
  4. Jay

    Jay Level 13: ER Team

  5. sbq92

    sbq92 Level 9: Spike Top

    I am actually rather relieved to hear you're probably going to stop playing this hack. Considering how long and frustrating it was just to find your way through the first area, this doesn't seem like a hack that's really work putting your time into. There is a very important difference between difficult and unfair, and this game appears to fall into the latter category.
     
    roman6a likes this.
  6. Jay

    Jay Level 13: ER Team

    Yeah I don't like the game. And on top of that, I didn't want to be playing it because I was trying to finish SMBC, so that made it even worse. There's one more part after this and that's all I recorded.
     
    camoslash, sbq92 and roman6a like this.
  7. Captain Knight

    Captain Knight Level 6: Lakitu

    Well that sucks. That's why you should play a game that's short and fun, like Castlevania and Punch Out. What are your interests in gaming, Jay?
     
  8. Franpa

    Franpa Level 3: Paratroopa

    As if give up, the start of the hack is the worst bit. Once your past the Guard House it should be fairly straight forward. There should be a hint about the dungeons (Dungeon names) located in your house at the start of the game.
     
  9. Jay

    Jay Level 13: ER Team

    I like a lot of different games, but it's hard to do videos when I'm so focused on making games. It seems like the only time it's good for me to do videos is when I'm taking a break from game development. I have a really hard time doing both at the same time.
     
  10. sbq92

    sbq92 Level 9: Spike Top

    It must be tough when playing the games is probably supposed to be a break for you, yet the game you're playing keeps tearing you a new one.

    If you're looking for suggestions, how are you at Mega Man games? Rockman 7 FC or Rockman 8 FC could be fun games to LP (albeit not necessarily easy, but certainly not unfair). :)
     
  11. camoslash

    camoslash Level 4: Buzzy Beetle

    I do not blame you wanting to drop this hack. The first time I played it, I could of made mulch out of my computer with my bare hands. But it was fun watching the videos nonetheless =)
     
  12. Franpa

    Franpa Level 3: Paratroopa

    After watching the video I can see why your very frustrated with it lmao. I can help you find Sahasralah if you want, once you've found him the game should open up a fair bit.

    I too had a fuck ton of problems finding the dude when I first played the hack. Also that slowdown you're getting when walking diagonally? It's lag. The game has more sprites and stuff on the screen at any one time in comparison to the original game causing the emulated SNES system to lag. You'll notice that shooting your boomerang or an arrow will often make it worse while killing enemies and picking up any items they drop improves it.
     
  13. Rey D

    Rey D Level 12: Super Mod
    Patron

    I didn't write usual thoughts. Now it's just noting what was marking me in the video. Mostly.

    "That means the game will never end!"
    "I'm moving slow-motion!"
    "It's so fucking happy-Die!"
    "Look at him, he's facing backward, see?"
    Not the fortune teller! He's gonna steal all your rupees for nothing!
    "Yeah man. That was awesome. Really great discovery."
    "Get aways from me, Santa Claus Link!"
    "Oh no! He took away from me the arrow that I can't use!"
    "The route isn't found anywhere in this game." -Wuut...?
    "Fairyy-What the fuck-It's another place where you can't do anything!"
    "Man that was some skills right there! 'should get an award for this."

    -Jay
    -That game
    -Me
     
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  14. Franpa

    Franpa Level 3: Paratroopa

    Also you should probably have read the documentation included with the hack as well as the FAQ on the official website here http://sites.google.com/site/zeldaparallelworlds/

    Edit: I see what happened. In v1.0 the note in your house explains a lot of information including offering a recommended dungeon order (Which turned out as incorrect), in v1.1 of the hack all of the information was removed and replaced with a small welcome message.

    Also ZSNES v1.36 should produce the least amount of game lag. Newer versions especially v1.5 and v1.51 of the emulator are notorious for introducing strange bursts of lag in many games.

    Oh I was just playing through the start of the game and I remembered what you use that first Big Chest Key for and you'll hate this ^_^", it's used to open the big chest in the secret path you take Zelda through to reach the Church. You can't reach that chest if you enter the church as both entrances to the place iirc get sealed off. It's not an important item but it would have made the early parts of the game lots LOTS easier.

    As for where you're up to now, now you should be heading to the Oasis (North then East of the village). There is a rather large cave there you should enter, after that it should become pretty straight forward.
    http://i63.photobucket.com/albums/h133/franpa/Oasis.png
     
  15. Jay

    Jay Level 13: ER Team

  16. Hikari no Kaze

    Hikari no Kaze Level 2: Koopa

    Wow. These last two videos have honestly been kind of depressing. I really hope the next game you LP isn't as infuriating, for all of our sakes. While there were some funny moments, the game's weaknesses really shine through: even though we aren't really being subjected to them, we feel them indirectly through your obvious pain. Terrible, terrible backtracking-and-fruitless-exploration-induced pain.

    Hopefully, once this game is out of your system (and probably once SMBCv2 has been released), you'll be able to let's play a more entertaining game! Still, thanks for all the funny moments that you brought us, despite your suffering. You're one of the funniest people to watch, so I'm sure that whatever the future brings will be great. :)
     
    Rey D likes this.
  17. money grip

    money grip Level 2: Koopa

    heh.

    i know it's hard to trash someone's work, especially when you've put so much labor into SMBC, but this hack is absurd.

    re: spending 5 years to make something, james joyce, over the course of about 10 years, wrote 2 timelessly genius novels and 1 perfect set of short stories that gets read in every short story and/or modern lit class. after that, he spent 17 years writing a piece of shit called "finnegans wake" that's written in an illegible pun language. he may very well have worked harder those 17 years, and even loved what he made more. however, it remains a piece of shit. this parallel worlds hack is, sadly, also obviously a piece of shit.

    regardless, thanks for making another let's play video. it was funny (and ended at the right time). elementia was much better though; frustration is funny, but the goodness of that hack helped your commentary i think.
     
  18. Franpa

    Franpa Level 3: Paratroopa

    Well 2 guys worked on the hack, one worked on the overworld/story and hired another to make the dungeons (He too was a little disappointed about how the dungeons turned out). As for those purple knights that jump around the place in formation, I don't believe you tried every item in your inventory. Some enemies are extremely susceptible to certain attacks.

    Anyways yeah you seem to have had enough of it lol I'll concede you should probably give up on it, at least for now.
     
  19. Rey D

    Rey D Level 12: Super Mod
    Patron

    → You're a bit hard with that. It's not THAT bad. The level design is not great and there's big lack of information to help you know where to go, but otherwise this game is interesting.

    Anyway, like last time:
    "Oh really? -Yeah on a boat."
    "Oh cool another place I can't go. I love it! I love it!"
    "Good job! ...Ow! Bad job!"
    The spike blocks were saying ← ↓ ← , right?
    I wonder... what was going through their mind when they programmed this part.

    -The game
    -Jay
    -Me
     
    Faruga likes this.
  20. Franpa

    Franpa Level 3: Paratroopa

    Like I said, the overworld and dungeons* (* Including the Guardhouse at the start) are done by 2 different guys, if you pay attention you'll notice the overworld is actually pretty well designed though lacking in information to guide the player. Dungeons aren't anywhere near as well designed as the overworld, there are some nifty ideas and tricks in them but they aren't very well executed.
     

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