Request Map system for SMBC

Discussion in 'Features' started by Anter, Jun 30, 2011.

  1. Anter

    Anter Level 6: Lakitu

    Hey, what about map for SMBC?
     
    Eric Thorstad likes this.
  2. uglyrodent

    uglyrodent Level 9: Spike Top

    Well the classic Mario Bros didn't have a map system, but actually that would be a really cool idea for a cheat. Something like "beat a level without getting hit" and you unlock the ability to see the map for any level? Something along those lines.
     
  3. World 1-1

    World 1-1 Level 6: Lakitu

    You mean a level map or a world map, just like SMB Deluxe?
     
    roman6a likes this.
  4. uglyrodent

    uglyrodent Level 9: Spike Top

    I took it as a level map, but he might have meant a world map indeed.

    That seems a lot less like SMB, to be honest, but I suppose it wouldn't be too bad.
     
  5. Mitewing

    Mitewing Level 9: Spike Top

    A world map where one can replay a previous level would be a goid idea, especially if Jason is added as a part of SOPHIA.
     
  6. aliceandsven

    aliceandsven Level 9: Spike Top

    All you have to do is move to the right, why would you need or want a level map?
     
  7. Mitewing

    Mitewing Level 9: Spike Top

    I thought we were talking about the Overworld Map like in SMB3 and SMBDX, right?
     
  8. Crownjo

    Crownjo Level 7: Bloober

    What's the point of a map system for this game?
     
  9. Omegaman

    Omegaman Level 6: Lakitu

  10. Anter

    Anter Level 6: Lakitu

    Yes, I mean it.
     
  11. Mitewing

    Mitewing Level 9: Spike Top

    It would be a nice extra. It can be an option one turns off and on. When on, you can replay already defeated levels.
     
    huang17 likes this.
  12. aliceandsven

    aliceandsven Level 9: Spike Top

    It could be an extra feature of the level select cheat.
     
    huang17 and roman6a like this.
  13. Omegaman

    Omegaman Level 6: Lakitu

    That wouldn't fit in.
     
  14. megaman fan13

    megaman fan13 Level 3: Paratroopa

    could work
    :ryu:
     
  15. TheomanZero

    TheomanZero Level 9: Spike Top

    I think that if the maps from SMBDX are put in, they should be put on the character select screen (in the corner or something). It's already a new screen for SMBC that appears every level (unless you're playing single character, but I'd prefer the game remain uninterrupted then), so putting it there wouldn't change the flow of the gameplay at all. I imagine it would just show the current world, with the current level (that is, the one you'll enter once you select your character) flashing like in SMBDX.
    Also, aliceandsven, if you're suggesting using the maps as an interface for level select (that is, you choose from the maps rather than a list), then I agree. In that case we could just stack all 8 maps vertically, use Up and Down to move between worlds, and use Left and Right to move between levels.
     
    Faruga likes this.
  16. ChozoBoy

    ChozoBoy Level 4: Buzzy Beetle

    I'm down with using the SMBDX maps in some fashion.
     
  17. Faruga

    Faruga Level 12: Super Mod
    Patron

    Nice one!
     
  18. Alias X Beoulve

    Alias X Beoulve Level -1: Banned

    I agree.
    Like it's SO hard to find where you're going in a Mario game. :rolleyes:
     
  19. TheomanZero

    TheomanZero Level 9: Spike Top

    It's not really important, I suppose. It'd just be a nice visual touch. And a lot of people like SMBDX, so it would be nice for them.
     
  20. Alias X Beoulve

    Alias X Beoulve Level -1: Banned

    I actually just found out what SMBDX was.. So I took a look at the map, and yeah it's a nice touch. But that's really all it is.
     

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