While for other players when they miss, they will respawn at last checkpoint in their own games, like in SMB... For Bill of Contra, it's totally different. He returns to game area immediately after losing a life. Is it possible to give this as general option, or character specific? Possible draft: Bring up character select menu if possible, but with a 10 second time limit. The previous character and skin will be the timeout option. Player will enter the play at the same screen, or a nearest safe landing spot. Only the timer will be resetted. Enemies will keep moving around, and all looted items stay looted. Player will have 3 seconds of invulnerability. This applies to all characters. This may be some hard coding, but can be worthy.