Request Simon: Underwater Jumping

Discussion in 'Features' started by TheomanZero, Apr 2, 2012.

  1. TheomanZero

    TheomanZero Level 9: Spike Top

    When Simon is underwater (or Water Mode is turned on), he should have an unlimited number of double jumps. Not small, quick jumps like the Mario Bros., but high, floaty jumps like he currently has underwater, only he can do as many as he wants before touching the ground.
    The "Classicvanias" had no water physics to speak of, but this is how it worked in the Metroidvanias (or at least Aria of Sorrow), plus it sort of makes intuitive sense and it would be useful to gameplay. So I can't really see a reason not to do this.
    ThomasMink likes this.
  2. Mr.Giang

    Mr.Giang Level 4: Buzzy Beetle

    I like this idea but it isn't called Double Jump anymore. It will be called Multi Jump.
  3. TheomanZero

    TheomanZero Level 9: Spike Top

    Fair enough. I wasn't really sure what to call it. I was going to say "midair jump", but that's not really appropriate when Simon is underwater, now is it?
  4. sbq92

    sbq92 Level 9: Spike Top

    This is an interesting idea. It would certainly help him get through underwater areas. It's a little odd, but as you said, it does have precedence.
  5. Rey D

    Rey D Level 12: Super Mod

    In Symhony of the Night, only one biiiiiiig jump underwater.

Share This Page